Music from Video Games

Music from Video Games

About this playlist

Though it was the golden age of Hollywood that ushered in the grand, orchestral film soundtracks we know and love today, the golden age of video-games is arguably happening right now, bringing the sounds of an orchestra to the ears of millions. Of course, even the earliest games had a soundtrack of some kind, be it Tetris or the original Super Mario Bros., but as technology and graphics have progressed, so too has the scope of the sounds to go with them.

Tracklist

    J. Soule
  • Skyrim: Far Horizons

    London Philharmonic Orchestra, Andrew Skeet

    5:15

  • Eshkeri
  • The Way of the Ghost

    Ilan Eshkeri

    4:14

  • Battlefield One

    Unknown

    3:20

  • Minstrels (Rake In The Lake)

    Dan Golding

    4:38

  • C. Lennertz: Mass Effect 3
  • A Future For The Krogan

    Unknown

    3:29

  • C. Mansell
  • An End, Once And For All

    Unknown

    2:51

  • One-Winged Angel

    London Philharmonic Orchestra, Andrew Skeet

    4:11

  • Fantasy IV: Final Fantasy

    WDR Rundfunkorchester Köln, Arnie Roth

    18:31

  • Graves
  • Much Ado About Necromorphs

    Unknown

    4:34

  • God of War

    Bear McCreary

    4:06

  • A Thief's End (From "Uncharted 4")
  • A Thief's End (From "Uncharted 4")

    L'Orchestra Cinematique

    1:49

  • Y. Shimomura
  • Fantasy I: Kingdom Hearts

    WDR Rundfunkorchester Köln, Arnie Roth

    15:28

  • Michael Nielsen
  • Conviction (Main Theme from "Tom Clancy’s Splinter Cell Conviction")

    La Pietà, Angèle Dubeau

    2:50

  • Total playing time

    1:15:24

Curated by

Guy Jones

Head of Curation

About this playlist

Though it was the golden age of Hollywood that ushered in the grand, orchestral film soundtracks we know and love today, the golden age of video-games is arguably happening right now, bringing the sounds of an orchestra to the ears of millions. Of course, even the earliest games had a soundtrack of some kind, be it Tetris or the original Super Mario Bros., but as technology and graphics have progressed, so too has the scope of the sounds to go with them.

Curated by

Guy Jones

Head of Curation

Done